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  2. Action learning - Wikipedia

    en.wikipedia.org/wiki/Action_learning

    [1] [2] The theory of Action Learning and its epistemological position were originally developed by Reg Revans, who applied the method to support organizational and business development initiatives and improve on problem solving efforts. [3] Action Learning is effective in developing a number of individual leadership and team problem-solving ...

  3. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    The iteration of such strategies over the course of solving a problem is the "problem-solving cycle". [ 30 ] Common steps in this cycle include recognizing the problem, defining it, developing a strategy to fix it, organizing knowledge and resources available, monitoring progress, and evaluating the effectiveness of the solution.

  4. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    Problem-based learning (PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills and attributes.

  5. GROW model - Wikipedia

    en.wikipedia.org/wiki/GROW_model

    The same principles can be applied whatever goal or problem the client has. GROW can be used on technical problems, issues regarding processes, strategy questions, interpersonal issues and many more. The model can also be used by a group who are all working on the same problem or goal.

  6. Discovery learning - Wikipedia

    en.wikipedia.org/wiki/Discovery_learning

    Discovery learning is a technique of inquiry-based learning and is considered a constructivist based approach to education. It is also referred to as problem-based learning, experiential learning and 21st century learning. It is supported by the work of learning theorists and psychologists Jean Piaget, Jerome Bruner, and Seymour Papert.

  7. Cognitive strategy - Wikipedia

    en.wikipedia.org/wiki/Cognitive_strategy

    Cognitive strategies are the specific methods that people use to solve problems and/or exploit opportunities, including all sorts of reasoning, planning, arithmetic, etc. Importantly, a cognitive strategy need not be all "in the head", but will almost always interact with various aspects of what might be called the "execution context".

  8. Trial and error - Wikipedia

    en.wikipedia.org/wiki/Trial_and_error

    Ashby (1960, section 11/5) offers three simple strategies for dealing with the same basic exercise-problem, which have very different efficiencies. Suppose a collection of 1000 on/off switches have to be set to a particular combination by random-based testing, where each test is expected to take one second.

  9. Conditions of Learning - Wikipedia

    en.wikipedia.org/wiki/Conditions_of_Learning

    The theory stipulates that there are several different types or levels of learning. The significance of these classifications is that each different type requires different types of instruction. Gagné identifies five major categories of learning: verbal information, intellectual skills, cognitive strategies, motor skills and attitudes.