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Due to articles featured on TechCrunch and Digg, the game experienced more network traffic than its servers could handle at its launch in August 2007. In December 2007 Duels launched a new version of the game, called Duels 2.0. This version introduced female avatars and a new level of strategy with the addition of actions.
Games can have both of these at once, offering a basic mandatory tutorial and optional advanced training. Tutorials have become increasingly common due to the decline of printed video game manuals as a result of cost cutting and digital distribution. Tutorials can be important since they are a player's first impression of a game, and an overly ...
Stars! is a turn-based strategy, science fiction 4X video game (eXplore, eXpand, eXploit, eXterminate), originally developed by Jeff Johnson and Jeff McBride with help from Jeffrey Krauss ("the Jeffs") for personal use, initially released as shareware for Microsoft Windows in 1995. [2]
Literally speaking, day trading means buying and selling a security, usually a stock, within the same day. But with the speed of technology -- and the insatiable appetite of traders to capture ...
Here are some day trading strategies for anyone interested in trying their hand at day trading. Learn how they work and what to consider before getting started. 14 Day Trading Strategies for Beginners
Trade Empires is a pausable real-time strategy game developed by Frog City Software in San Francisco and published by Take-Two Interactive and Eidos Interactive. In the game, players build transportation and trade networks that evolve over the course of centuries as technology develops. It was released on October 20, 2001, for Microsoft Windows.
Games of this type emphasize the life of a trader or merchant involving the transportation of goods or commodities for profit, [1] often as a free-lance agent, smuggler or privateer. References [ edit ]
Pardus is a graphical browser-based MMORPG written in PHP and C/C++ [1] and set in a futuristic universe where players interact and compete in space.It is a persistent-universe, open-ended game with a player-driven economy.