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An optimizing compiler is a compiler designed to generate code that is optimized in aspects such as minimizing program execution time, memory usage, storage size, and power consumption. [1] Optimization is generally implemented as a sequence of optimizing transformations , a.k.a. compiler optimizations – algorithms that transform code to ...
Whole program optimization (WPO) is the compiler optimization of a program using information about all the modules in the program. Normally, optimizations are performed on a per module, "compiland", basis; but this approach, while easier to write and test and less demanding of resources during the compilation itself, does not allow certainty about the safety of a number of optimizations such ...
There is no standard implementation of associative arrays in C, but a 3rd-party library, C Hash Table, with BSD license, is available. [1] Another 3rd-party library, uthash, also creates associative arrays from C structures. A structure represents a value, and one of the structure fields serves as the key. [2]
Most programming languages, compilers and operating systems offer no or little more support than dynamic loading of libraries and late linking, therefore software utilizing dynamic dead-code elimination is very rare in conjunction with languages compiled ahead-of-time or written in assembly language.
Bounds-checking elimination could eliminate the second check if the compiler or runtime can determine that neither the array size nor the index could change between the two array operations. Another example occurs when a programmer loops over the elements of the array, and the loop condition guarantees that the index is within the bounds of the ...
Since the benefits of loop unrolling are frequently dependent on the size of an array—which may often not be known until run time—JIT compilers (for example) can determine whether to invoke a "standard" loop sequence or instead generate a (relatively short) sequence of individual instructions for each element. This flexibility is one of the ...
Choice of design depends on the goals: when designing a compiler, if fast compilation is the key priority, a one-pass compiler is faster than a multi-pass compiler (assuming same work), but if speed of output code is the goal, a slower multi-pass compiler fulfills the goal better, even though it takes longer itself. Choice of platform and ...
Loop tiling partitions a loop's iteration space into smaller chunks or blocks, so as to help ensure data used in a loop stays in the cache until it is reused. The partitioning of loop iteration space leads to partitioning of a large array into smaller blocks, thus fitting accessed array elements into cache size, enhancing cache reuse and eliminating cache size requirements.