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Gauntlet Legends is an arcade game released in 1998 by Atari Games and Midway Games.It is a fantasy themed hack and slash styled dungeon crawl game, a sequel to 1985's popular Gauntlet and 1986's Gauntlet II and marks the final game in the series to be produced by Atari Games.
Gauntlet: Seven Sorrows is the follow-up to Gauntlet Legends and Gauntlet Dark Legacy. It uses fantasy fighting action with the strategic role-playing collecting and customization elements for solo play , co-op and an online community.
Gauntlet Legends. Original release date: August 31, 1999 Release years by system: 1999 – Nintendo 64 2000 – PlayStation, Dreamcast Notes: Ports of an Atari Games ...
Gauntlet: NES / GEN: Beat 'em up: 1987 2 Local Shared No Gauntlet: DS: Beat 'em up: 2008* 4 Online Full No *Cancelled Gauntlet Dark Legacy: Arcade / GC / PS2 / Xbox: Beat 'em up: 1999 4 Local Shared No Gauntlet II: Arcade / C64 / ZXS / PS3 / Other: Beat 'em up: 1986 4 Local, Online* Shared No *PS3 version only Gauntlet Legends: DC / N64 / PS1 ...
Gauntlet Dark Legacy is an arcade video game released in 2000. [6] It is the seventh title in the Gauntlet series, and is an expansion of the previous title in the series, Gauntlet Legends . The expansion adds five new levels, and four new character classes: Dwarf, Knight, Jester, and Sorceress.
Atari was an early pioneer in the video game industry.In fact, it virtually created the industry with its introduction of the arcade game Pong.The brand name "Atari" was used for many years and applied to several other entities that developed products ranging from arcade video games to home video game consoles to home computers to video games for personal computers.
Gauntlet — 1985 Atari Games: Hack and slash: 4 Gauntlet II — 1986 Atari Games: Hack and slash: 4 Gauntlet Legends — 1998 Atari Games: Hack and slash: 4 Gauntlet Dark Legacy — 2000 Midway Games: Hack and slash: 4 GEA — 1991 Subsino Gee Bee — 1978 Namco: Breakout / Video pinball: 2 Gekirindan — 1995 Taito: Scrolling shooter: 2 Gekisou
JAMMA introduced the standard in 1985; by the 1990s, most new arcade games were built to JAMMA specifications. As the majority of arcade games were designed in Japan at this time, JAMMA became the de facto standard internationally. Before the JAMMA standard, most arcade PCBs, wiring harnesses, and power supplies were custom-built. When an old ...