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  2. Yes, no, black, white - Wikipedia

    en.wikipedia.org/wiki/Yes,_no,_black,_white

    The game, in the most common setting, is played with two players. After deciding who will play the roles of a questioner and an answerer and agreeing to start the game, the questioner asks the answerer any question he/she wishes, and the answerer must answer truthfully to that without using any of the four forbidden words: yes, no, black or white.

  3. Decoder pen - Wikipedia

    en.wikipedia.org/wiki/Decoder_pen

    The decoder pen, yes-no pen, yes-know pen or magic pen book is a combination of decoder pen or marker specially designed to reveal invisible ink-encoded pictures or writing, [1] in the form of answers to questions or hidden parts of pictures, with specially created children's books with hidden words and pictures. They were most popular in the ...

  4. 275 Fun Yes or No Questions for Every Social Situation - AOL

    www.aol.com/lifestyle/275-fun-yes-no-questions...

    Make a game out of getting to know someone better. Home & Garden. Lighter Side

  5. List of Evercade cartridges - Wikipedia

    en.wikipedia.org/wiki/List_of_Evercade_cartridges

    At launch on 20 May 2020, the Evercade handheld console had 10 game cartridges available, providing a total of 122 games. [1] Physical cartridges and cases feature color-coded artwork and numbering correlating to which collection the cartridge is part of: console, arcade, or home computer. [2]

  6. Play free online Puzzle games and chat with others in real-time and with NO downloads and NOTHING to install.

  7. Answer Yes or No - Wikipedia

    en.wikipedia.org/wiki/Answer_Yes_or_No

    Answer Yes or No is an American television game show that was broadcast on NBC from April 30, 1950, until July 23, 1950. [1] Premise.

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Twenty questions - Wikipedia

    en.wikipedia.org/wiki/Twenty_questions

    Both games involve asking yes/no questions, but Twenty Questions places a greater premium on efficiency of questioning. A limit on their likeness to the scientific process of trying hypotheses is that a hypothesis, because of its scope, can be harder to test for truth (test for a "yes") than to test for falsity (test for a "no") or vice versa.