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  2. D&D Beyond - Wikipedia

    en.wikipedia.org/wiki/D&D_Beyond

    D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...

  3. Category:Weapon templates - Wikipedia

    en.wikipedia.org/wiki/Category:Weapon_templates

    [[Category:Weapon templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Weapon templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.

  4. Magic item (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Magic_item_(Dungeons...

    In 1994, Encyclopedia Magica Volume One, the first of a four-volume set, was published.The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of The Strategic Review right up to the last product published in December of 1993". [4]

  5. Template:D&D books - Wikipedia

    en.wikipedia.org/wiki/Template:D&D_Books

    This template should be used for all Dungeons & Dragons articles which focus on a book or other physical accessory. See also

  6. Wand of Orcus - Wikipedia

    en.wikipedia.org/wiki/Wand_of_Orcus

    The Wand of Orcus in the original Monster Manual (1977).. The Wand of Orcus is a fictional magical weapon described in various Dungeons & Dragons media. Because of the popularity of Orcus as a villain within the Dungeons & Dragons universe, many different authors have written materials describing artifacts created by or associated with the character.

  7. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In the Dungeons & Dragons game, magic is a force of nature and a part of the world. Since the publication of Advanced Dungeons & Dragons (1977), magic has typically been divided into two main types: arcane, which comes from the world and universe around the caster, and divine, which is inspired from above (or below): the realms of gods and demons.

  8. Critical Role: Tal'Dorei Campaign Setting - Wikipedia

    en.wikipedia.org/wiki/Critical_Role:_Tal'Dorei...

    Critical Role is an American web series in which a group of professional voice actors play Dungeons & Dragons with Mercer as the Dungeon Master and creator of the world Exandria. [2] A number of licensed works based on the show have been created, such as the Critical Role: Tal'Dorei Campaign Setting and Critical Role: Vox Machina Origins.

  9. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]