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Microsoft Train Simulator (informally abbreviated to MSTS) is a 2001 train simulator game developed by UK-based Kuju Entertainment and published by Microsoft Games (now known as Xbox Game Studios) for Windows. It was released on June 18, 2001.
Microsoft Train Simulator 2 (abbreviated as MSTS 2) was a train simulation game in development by Microsoft Game Studios on two occasions. Meant to be the successor to Microsoft Train Simulator , it was originally announced in 2003, until being cancelled in 2004.
RailWorks ' predecessor, Rail Simulator, was developed by Kuju Entertainment, the same company that developed Microsoft Train Simulator with Microsoft.With the release of Rail Simulator in October 2007, Kuju Entertainment finished development and disbanded the development team, turning its attention to the next project.
A train simulator (also railroad simulator or railway simulator) is a computer-based simulation of rail transport operations. They are generally large complicated software packages modeling a 3D virtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world.
A train simulator is a computer-based simulation of rail transport operations. Train Simulator may also refer to: Train Simulator, a Japanese video game series started in 1995; Microsoft Train Simulator, a 2001 video game; Train Simulator Classic, a 2009 video game, originally titled Train Simulator
MSTS may refer to: Military Sea Transportation Service , the pre-1970 name for the Military Sealift Command of the U.S. Navy Microsoft Train Simulator , a 2001 train simulator developed for Microsoft Windows
V-scale model railroading was created when Japanese game developer Artdink released A-Train in 1985, but it was not widely popularized until Microsoft released Microsoft Train Simulator (sometimes referred to as MSTS) and Australia's Auran/N3V Games released the successful family of Trainz railroad simulators, both in 2001. With the ability to ...
By 2001, Kuju was employing a team of 80 developers, in three separate offices around the UK in London, Surrey and Brighton. Their most notable project at the time was Microsoft Train Simulator. [2] In 2002, Kuju floated on the Alternative Investments Market (AIM) of the London Stock Exchange.