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Microsoft Train Simulator (informally abbreviated to MSTS) is a 2001 train simulator game developed by UK-based Kuju Entertainment and published by Microsoft Games (now known as Xbox Game Studios) for Windows. It was released on June 18, 2001.
Microsoft Train Simulator 2 (abbreviated as MSTS 2) was a train simulation game in development by Microsoft Game Studios on two occasions. Meant to be the successor to Microsoft Train Simulator , it was originally announced in 2003, until being cancelled in 2004.
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MSTS may refer to: Military Sea Transportation Service , the pre-1970 name for the Military Sealift Command of the U.S. Navy Microsoft Train Simulator , a 2001 train simulator developed for Microsoft Windows
The beta access to Train Sim World: CSX Heavy Haul started at 8 December 2016 at around 6pm GMT. [18] Train Simulator 2018 was released on 16 November 2017. [19] [20] Train Simulator 2019 was released on 11 October 2018. This version introduced a 64-bit core, making the game able to use more memory and generally have better stability.
On 20 April 2023, Dovetail Games announced that they had been acquired by French video game developer Focus Entertainment in a mostly cash transaction. Full financial terms of the sale were not disclosed. [1] In September 2023, Train Sim World 4 was released with brand new features such as free roam, photo mode and formation designer. [20]
A train simulator is a computer-based simulation of rail transport operations. Train Simulator may also refer to: Train Simulator, a Japanese video game series started in 1995; Microsoft Train Simulator, a 2001 video game; Train Simulator Classic, a 2009 video game, originally titled Train Simulator
A train simulator (also railroad simulator or railway simulator) is a computer-based simulation of rail transport operations. They are generally large complicated software packages modeling a 3D virtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world.