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A draw, sometimes known as a re-entrant in orienteering, is a terrain feature formed by two parallel ridges or spurs with low ground in between them. The area of low ground itself is the draw, and it is defined by the spurs surrounding it.
In the visual arts, shape is a flat, enclosed area of an artwork created through lines, textures, or colours, or an area enclosed by other shapes, such as triangles, circles, and squares. [1] Likewise, a form can refer to a three-dimensional composition or object within a three-dimensional composition. [2]
A very gentle slope or a flat area, like the top of a hill, is usually left blank. The hachures are traditionally monocolour, usually black, gray or brown. Using two complementary colours for the hachures on a neutral background colour (e.g. black and white lines on gray map colour) would give a shading effect as if the relief were illuminated.
Terrain rendering is widely used in computer games to represent both Earth's surface and imaginary worlds. Some games also have terrain deformation (or deformable terrain). One important application of terrain rendering is in synthetic vision systems. Pilots flying aircraft benefit greatly from the ability to see terrain surface at all times ...
Draw – Terrain feature formed by two parallel ridges or spurs with low ground in between Escarpment , also known as scarp – Steep slope or cliff separating two relatively level regions Flat (landform) – Relatively level surface of land within a region of greater relief
Artists may choose to "correct" perspective distortions, for example by drawing all spheres as perfect circles, or by drawing figures as if centered on the direction of view. In practice, unless the viewer observes the image from an extreme angle, like standing far to the side of a painting, the perspective normally looks more or less correct.
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A raised-relief map, terrain model or embossed map is a three-dimensional representation, usually of terrain, materialized as a physical artifact. When representing terrain, the vertical dimension is usually exaggerated by a factor between five and ten; this facilitates the visual recognition of terrain features.
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