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Seven-league boots are an element in European folklore. The boots allow the person wearing them to take strides of seven leagues per step, resulting in great speed. The boots are often presented by a magical character to the protagonist to aid in the completion of a significant task.
Gavin Sheehan, for Bleeding Cool, wrote "overall, Guildmasters' Guide to Ravnica is a fine addition to 5E, but I also recognize this isn't going to be for everyone. DM's and players alike should recognize that there are people who love Dungeons & Dragons to death but have zero interest in Magic: The Gathering .
Mythic Odysseys of Theros is a 256-page campaign and adventure guide for using the Theros setting, from the collectible card game Magic: The Gathering, in the 5th edition.. The book expands on game elements for the 5th edition, such
Tales from the Yawning Portal is an anthology of updated modules and adventures from previous editions. [1] The modules are modified to use the fifth edition rules, and adjusted to match differing levels of player characters, [2] so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign.
The adventure is set inside a huge step pyramid, with the lower pyramid only sketched out and the city itself described with a list of the major areas and a map. The adventure's main villain is Zargon, a giant one-eyed monster and his minions. The entire double pyramid, not including the city, contains over 100 rooms.
We learned two really important things from this playtest that reinforced something we've been seeing from the D&D community [...]. People love for D&D subclasses to speak to the distinctiveness of a particular class. 5E fans also want subclasses to be usable in as many settings as possible, since so many DMs homebrew their own settings". [33]
The Sinister Secret of Saltmarsh is a module for the Advanced Dungeons & Dragons (AD&D) roleplaying game, written by Dave J. Browne with Don Turnbull.The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein.
This book contains three adventures that take place in the vestiges of the former kingdom of Rhudaur that once lay against the eastern side of the Misty Mountains. The time is 1600 years after the defeat of Sauron by the Last Alliance of Elves and Men, and 1500 years before the events described in The Hobbit and The Lord of the Rings .