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Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.
Maze game is a video game genre first described by journalists during the 1980s to describe any game in which the entire playing field is a maze. The player must escape monsters, outrace an opponent, or navigate the maze within a time limit.
Logic mazes, sometimes called mazes with rules or multi-state mazes, are logic puzzles with all the aspects of a tour puzzle that fall outside of the scope of a typical maze. These mazes have special rules, sometimes including multiple states of the maze or navigator. A ruleset can be basic (such as "you cannot make left turns") or complex.
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A style of pen-and-paper picture maze popularized by Japanese publisher Nikoli, known as ukidashi meiro or PictoMazes, involves solving a maze puzzle in the regular way, drawing a path from the entrance to exit of the puzzle, avoiding the dead ends. The shape of this shortest path - particularly if emphasized by coloring in the grid squares ...
Some first-person maze games follow the design of Pac-Man, but from the point of view of being in the maze. First-person maze games are differentiated from more diversified first-person party-based RPGs , dungeon crawlers , first-person shooters , and walking sims by their emphasis on navigation of largely abstracted maze environments.
A simple schematic of a Cincinnati Water Maze. The subject can either go from A to B, or from B to A. The Cincinnati Water Maze (CWM) is a type of water maze.Water mazes are experimental equipment used in laboratories; they are mazes that are partially filled with water, and rodents are put in them to be observed and timed as they make their way through the maze.
[19] [20] The T-maze and radial arm maze are much more structured in comparison. [21] The T-maze, for instance, only requires the rat or mouse to make a binary decision, choose left or right (or East or West). In the Morris water navigation task, on the other hand, the animal needs to decide continually where to go. [11]