enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    The maze-routing algorithm [11] is a low overhead method to find the way between any two locations of the maze. The algorithm is initially proposed for chip multiprocessors (CMPs) domain and guarantees to work for any grid-based maze. In addition to finding paths between two locations of the grid (maze), the algorithm can detect when there is ...

  3. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    An animation of generating a 30 by 20 maze using Kruskal's algorithm. This algorithm is a randomized version of Kruskal's algorithm. Create a list of all walls, and create a set for each cell, each containing just that one cell. For each wall, in some random order: If the cells divided by this wall belong to distinct sets: Remove the current wall.

  4. Lee algorithm - Wikipedia

    en.wikipedia.org/wiki/Lee_algorithm

    The Lee algorithm is one possible solution for maze routing problems based on breadth-first search. It always gives an optimal solution, if one exists, but is slow and requires considerable memory. It always gives an optimal solution, if one exists, but is slow and requires considerable memory.

  5. Maze runner - Wikipedia

    en.wikipedia.org/wiki/Maze_runner

    A maze runner may use the Lee algorithm. It uses a wave propagation style (a wave are all cells that can be reached in n steps) throughout the routing space. The wave stops when the target is reached, and the path is determined by backtracking through the cells.

  6. Maze - Wikipedia

    en.wikipedia.org/wiki/Maze

    Maze generation is the act of designing the layout of passages and walls within a maze. There are many different approaches to generating mazes, with various maze generation algorithms for building them, either by hand or automatically by computer. There are two main mechanisms used to generate mazes.

  7. Category:Routing algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Routing_algorithms

    Download QR code; Print/export Download as PDF; Printable version; ... Pages in category "Routing algorithms" The following 41 pages are in this category, out of 41 ...

  8. Talk:Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Talk:Maze_generation_algorithm

    The python code examples should be removed or replaced. The first (depth-first search) example outputs a maze that only works for small sizes, and at large sizes just looks becomes a grid. The second example doesn't name the algorithm and creates a maze with no start or end. ElThomas 03:46, 4 November 2017 (UTC)

  9. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    In the hypothetical situation where Nodes A, B, and C form a connected undirected graph with edges AB = 3, AC = 4, and BC = −2, the optimal path from A to C costs 1, and the optimal path from A to B costs 2. Dijkstra's Algorithm starting from A will first examine B, as that is the closest.