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If a plane intersects a solid (a 3-dimensional object), then the region common to the plane and the solid is called a cross-section of the solid. [1] A plane containing a cross-section of the solid may be referred to as a cutting plane. The shape of the cross-section of a solid may depend upon the orientation of the cutting plane to the solid.
A central cross section of a regular tetrahedron is a square. The two skew perpendicular opposite edges of a regular tetrahedron define a set of parallel planes. When one of these planes intersects the tetrahedron the resulting cross section is a rectangle. [11] When the intersecting plane is near one of the edges the rectangle is long and skinny.
A polyhedron with 2n kite faces around an axis, with half offsets tetragonal trapezohedron: Cone: Tapers smoothly from a flat base (frequently, though not necessarily, circular) to a point called the apex or vertex: A right circular cone and an oblique circular cone Cylinder: Straight parallel sides and a circular or oval cross section
In geometry, the rhombic dodecahedron is a convex polyhedron with 12 congruent rhombic faces. It has 24 edges, and 14 vertices of 2 types. As a Catalan solid, it is the dual polyhedron of the cuboctahedron. As a parallelohedron, the rhombic dodecahedron can be used to tesselate its copies in space creating a rhombic dodecahedral honeycomb.
Regular polyhedron. Platonic solid: Tetrahedron, Cube, Octahedron, Dodecahedron, Icosahedron; Regular spherical polyhedron. Dihedron, Hosohedron; Kepler–Poinsot polyhedron (Regular star polyhedra) Small stellated dodecahedron, Great stellated dodecahedron, Great icosahedron, Great dodecahedron; Abstract regular polyhedra (Projective polyhedron)
In geometry, a uniform polyhedron is a polyhedron which has regular polygons as faces and is vertex-transitive (transitive on its vertices, isogonal, i.e. there is an isometry mapping any vertex onto any other). It follows that all vertices are congruent, and the polyhedron has a high degree of reflectional and rotational symmetry.
Net templates are then made. One way is to copy templates from a polyhedron-making book, such as Magnus Wenninger's Polyhedron Models, 1974 (ISBN 0-521-09859-9). A second way is drawing faces on paper or with computer-aided design software and then drawing on them the polyhedron's edges. The exposed nets of the faces are then traced or printed ...
There are two traditional methods for making polyhedra out of paper: polyhedral nets and modular origami.In the net method, the faces of the polyhedron are placed to form an irregular shape on a flat sheet of paper, with some of these faces connected to each other within this shape; it is cut out and folded into the shape of the polyhedron, and the remaining pairs of faces are attached together.