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Armor Games, Inc is an American video game publisher and free web gaming portal. The website hosts over a thousand HTML5 (and previously Flash) browser games. Based in Irvine, California, the site was founded in 2004 by Daniel McNeely. [4] Armor Games primarily hosts curated HTML5/JavaScript games and MMOs, sometimes sponsoring their creation ...
Armor Alley is a combination computer wargame and horizontally scrolling shooter for MS-DOS and Mac OS published by Three-Sixty Pacific in 1991. It is modelled on the Apple II game Rescue Raiders. Players can compete against the computer or other humans via LAN. The game supports cooperative multiplayer of up to two players per side.
Free-to-play (F2P) means that there might be a cost to purchase the software but there is no subscription charge or added payments needed to access game content. Pay-to-play means that players must pay, usually by monthly subscription, in order to play the game.
Sushi Go! - The Pick and Pass Card Game. In this fun (and highly adorable) card game, players compete to collect sushi, sashimi, and other foods worth varying amounts of points.
Player 2 must press play during player 1 campaign to join in split-screen (offline) Resident Evil 5: PC: Action-Adv. 2009 2 Online Full No Resident Evil 6: PS3 / XB360: Action-Adv. 2012 2 Local, Online Split No Player 2 must press play during player 1 campaign to join in split-screen (offline) Resident Evil Outbreak: PS2: Action-Adv. 2003 4 ...
This category lists video games developed or published by Armor Games. Pages in category "Armor Games games" The following 14 pages are in this category, out of 14 total.
Shifting World is a game based on the Shift series that was developed by Fishing Cactus and was published by Arc System Works in Japan (where it is known as Shifting World: The White and Black Labyrinth (SHIFTING WORLD 白と黒の迷宮, Shifutingu Wārudo: Shiro to Kuro no Meikyū)), Aksys Games in North America and Rising Star Games in ...
A player controls a single powerful in-game unit, called a "hero" or "champion", with each utilizing a unique set of abilities and style of play. [1] When a hero stands near a killed enemy unit or kills an enemy unit, they gain experience points and gold which allow the hero to level up and buy items at a store.