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Shader operations - How many operations the pixel shaders (or unified shaders in Direct3D 10 and newer GPUs) can perform. Measured in operations/s. Measured in operations/s. Vertex operations - The amount of geometry operations that can be processed on the vertex shaders in one second (only applies to Direct3D 9.0c and older GPUs).
The Isle of Lewis [2] (Scottish Gaelic: Eilean Leòdhais) or simply Lewis (pronounced [ˈʎɔːəs̪] ⓘ) is the northern part of Lewis and Harris, the largest island of the Western Isles or Outer Hebrides archipelago in Scotland.