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Games magazine included Facts in Five in their "Top 100 Games" for 1980 and 1982, saying that "you can devise your own trivia games, but you won't come up with something as well put together as Facts In Five" [3] and describing the changing combinations of categories and letters as an "endlessly absorbing" challenge.
Each round one player picks a card and has 30 seconds to describe the five objects, people or places written on the card without revealing the card or saying any part of the name. [ 2 ] The aim is for their teammates to guess as many correct words on the card as they can within the time limit for the chance to move their team's token towards ...
Rack-O is a Milton Bradley sequential-matching card game with the objective of obtaining 10 numbers, in numerical order, in one's hand. Score may be kept on a separate piece of paper, based upon either a custom system or the system provided in the rule book.
Cards Against Humanity is an adult party game in which players complete fill-in-the-blank statements, using words or phrases typically deemed offensive, risqué, or politically incorrect, printed on playing cards.
Each player starts the game with a board that includes cartoon images of 24 people and their first names with all the images standing up. Each player selects a card of their choice from a separate pile of cards containing the same 24 images. The objective of the game is to be the first to determine which card one's opponent has selected.
Five Crowns is a card game created by Set Enterprises. [1] (SET - PlayMonster) Players compete by trying to obtain the lowest number of points after playing all eleven hands of the game and making sets of "books and runs." The game ends when the eleventh round has concluded.
The game later received an update called Codenames: Deep Undercover 2.0. [7] Codenames: Pictures was released in September 2016 and includes 200 two-sided cards that feature images instead of words. [3] The game uses a 5x4 grid instead of the original's 5x5, resulting in 20 cards being used at a time, but otherwise has the same rules as the ...
Set (stylized as SET or SET!) is a real-time card game designed by Marsha Falco in 1974 and published by Set Enterprises in 1991. The deck consists of 81 unique cards that vary in four features across three possibilities for each kind of feature: number of shapes (one, two, or three), shape (diamond, squiggle, oval), shading (solid, striped, or open), and color (red, green, or purple). [2]