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  2. DirectFB - Wikipedia

    en.wikipedia.org/wiki/DirectFB

    DirectFB (Direct Frame Buffer), now continued as DirectFB2, is a software library with a small memory footprint that provides graphics acceleration, input device handling and abstraction layer, and integrated windowing system with support for translucent windows and multiple display layers on top of the Linux framebuffer without requiring any kernel modifications.

  3. Linux framebuffer - Wikipedia

    en.wikipedia.org/wiki/Linux_framebuffer

    Knoppix booting on the framebuffer. The Linux framebuffer (fbdev) is a linux subsystem used to show graphics on a computer monitor, typically on the system console. [1]It was designed as a hardware-independent API to give user space software access to the framebuffer (the part of a computer's video memory containing a current video frame) using only the Linux kernel's own basic facilities and ...

  4. General Graphics Interface - Wikipedia

    en.wikipedia.org/wiki/General_Graphics_Interface

    The GGI framework is implemented by a set of portable user-space libraries, with an array of different backends or targets (e.g. Linux framebuffer, X11, Quartz, DirectX), of which the two most fundamental are LibGII (for input-handling) and LibGGI (for graphical output). All other packages add features to these core libraries, and so depend on ...

  5. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    Free and open-source drivers are primarily developed on and for Linux by Linux kernel developers, third-party programming enthusiasts and employees of companies such as Advanced Micro Devices. Each driver has five parts: A Linux kernel component DRM; A Linux kernel component KMS driver (the display controller driver)

  6. Direct Rendering Infrastructure - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering...

    DRI has also been adapted to provide OpenGL acceleration on a framebuffer console without a display server running. [7] DRI implementation is scattered through the X Server and its associated client libraries, Mesa 3D and the Direct Rendering Manager kernel subsystem. [6] All of its source code is open-source software.

  7. List of free and open-source software packages - Wikipedia

    en.wikipedia.org/wiki/List_of_free_and_open...

    This is a list of free and open-source software (FOSS) packages, computer software licensed under free software licenses and open-source licenses.Software that fits the Free Software Definition may be more appropriately called free software; the GNU project in particular objects to their works being referred to as open-source. [1]

  8. Xvfb - Wikipedia

    en.wikipedia.org/wiki/Xvfb

    Xvfb or X virtual framebuffer is a display server implementing the X11 display server protocol. In contrast to other display servers, Xvfb performs all graphical operations in virtual memory without showing any screen output.

  9. Direct Graphics Access - Wikipedia

    en.wikipedia.org/wiki/Direct_Graphics_Access

    Direct Graphics Access, e.g. on top of the Linux framebuffer. Direct Graphics Access is a plug-in for the X display servers that allows client programs direct access to the frame buffer. Graphics hardware communicates via a chunk of memory called a frame buffer. This is an array of values that represent pixel color values on the screen.