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  2. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Netcode is a blanket term most commonly used by gamers relating to networking in online games, often referring to synchronization issues between clients and servers.Players often infer "bad netcodes" when they experience lag or when their inputs are dropped.

  3. Minimum detectable signal - Wikipedia

    en.wikipedia.org/wiki/Minimum_detectable_signal

    A minimum detectable signal is a signal at the input of a system whose power allows it to be detected over the background electronic noise of the detector system. It can alternately be defined as a signal that produces a signal-to-noise ratio of a given value m at the output.

  4. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.

  5. APEX system - Wikipedia

    en.wikipedia.org/wiki/APEX_system

    In many instances, this was done: the 1973 and 1986 ANSI exposure guides, ANSI PH2.7-1973 and ANSI PH2.7-1986, eliminated exposure calculator dials in favor of tabulated APEX values. However, the logarithmic markings for aperture and shutter speed required to set the computed exposure were never incorporated in consumer cameras.

  6. Sensitivity analysis - Wikipedia

    en.wikipedia.org/wiki/Sensitivity_analysis

    While uncertainty analysis aims to describe the distribution of the output (providing its statistics, moments, pdf, cdf,...), sensitivity analysis aims to measure and quantify the impact of each input or a group of inputs on the variability of the output (by calculating the corresponding sensitivity indices). Figure 1 provides a schematic ...

  7. Exposure value - Wikipedia

    en.wikipedia.org/wiki/Exposure_value

    The f-number (relative aperture) determines the depth of field, and the shutter speed (exposure time) determines the amount of motion blur, as illustrated by the two images at the right (and at long exposure times, as a second-order effect, the light-sensitive medium may exhibit reciprocity failure, which is a change of light sensitivity ...

  8. Precision and recall - Wikipedia

    en.wikipedia.org/wiki/Precision_and_recall

    To calculate the recall for a given class, we divide the number of true positives by the prevalence of this class (number of times that the class occurs in the data sample). The class-wise precision and recall values can then be combined into an overall multi-class evaluation score, e.g., using the macro F1 metric. [21]

  9. Noise-equivalent temperature - Wikipedia

    en.wikipedia.org/wiki/Noise-equivalent_temperature

    Noise-equivalent temperature (NET) is a measure of the sensitivity of a detector of thermal radiation in the infrared, terahertz or microwave portions of the electromagnetic spectrum. It is the amount of incident signal temperature that would be needed to match the internal noise of the detector such that the signal-to-noise ratio is equal to one.