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DR2 (DR To) is the second television channel of the Danish Broadcasting Corporation (DR). It covers a wide range of subject matter but tends towards more " highbrow " programmes than the more mainstream and popular DR1 .
DR P2 – in Denmark normally referred to as simply P2 – is a Danish radio station operated by the Danish Broadcasting Corporation.It specializes in classical music, both recorded and in live performance, as well as reporting on and providing discussion of the classical music scene.
DR1 (DR Et) is the flagship television channel of the Danish Broadcasting Corporation (DR).It became Denmark's first television station when it began broadcasting in 1951 – at first only for an hour a day, three times a week.
DR TV is an internet streaming catch-up television service for people in Denmark, made by Danish Broadcasting Corporation (DR).The service is available on a wide range of devices, including mobile phones and tablets, personal computers, and smart televisions.
DR2 may refer to: Dead Rising 2, a 2010 video game; Danganronpa 2: Goodbye Despair, a 2012 video game; DR-2, a highway in the Dominican Republic; DR2 register, a debug register of x86 processors; DR2 (car), an Italian automobile by DR Motor Company; Demolition Records, a UK based record label; DR P2, a Danish radio station from DR
Den 11. time (styled as "den 11. time"; English: The eleventh hour) was a Danish television talk show on DR2. It aired at 23:00 on DR2 weekly on Monday, Tuesday and Wednesday. The show was hosted by Mikael Bertelsen, and his editor, Mads Brügger would occasionally step in as host for a given programme.
Gennady Korotkevich (Belarusian: Генадзь Караткевіч, Hienadź Karatkievič, Russian: Геннадий Короткевич; born 25 September 1994) is a Belarusian competitive sport programmer who has won major international competitions since the age of 11, as well as numerous national competitions.
"Don't repeat yourself" (DRY), also known as "duplication is evil", is a principle of software development aimed at reducing repetition of information which is likely to change, replacing it with abstractions that are less likely to change, or using data normalization which avoids redundancy in the first place.