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Four PCI Express bus card slots (from top to second from bottom: ×4, ×16, ×1 and ×16), compared to a 32-bit conventional PCI bus card slot (very bottom). In computer architecture, a bus (historically also called a data highway [1] or databus) is a communication system that transfers data between components inside a computer or between computers. [2]
RS-422 specifies differential signaling, with every data line paired with a dedicated return line. It is the voltage difference between these two lines that defines the mark and space, rather than, as in RS-232, the difference in voltage between a data line and a local ground.
Bus (computing), a communication system that transfers data between different components in a computer or between different computers Memory bus, a bus between the computer and the memory; PCI bus, a bus between motherboard and peripherals that uses the Peripheral Component Interconnect standard
A system bus is a single computer bus that connects the major components of a computer system, combining the functions of a data bus to carry information, an address bus to determine where it should be sent or read from, and a control bus to determine its operation. The technique was developed to reduce costs and improve modularity, and ...
This is a list of interface bit rates, is a measure of information transfer rates, or digital bandwidth capacity, at which digital interfaces in a computer or network can communicate over various kinds of buses and channels. The distinction can be arbitrary between a computer bus, often closer in space, and larger telecommunications networks.
ARINC 429 utilizes a unidirectional bus with a single transmitter and up to twenty receivers. A data word consists of 32 bits communicated over a twisted pair cable using the bipolar return-to-zero modulation. There are two speeds of transmission: high speed operates at 100 kbit/s and low speed operates at 12.5 kbit/s.
The aforementioned reference design is a bus with a clock (SCL) and data (SDA) lines with 7-bit addressing. The bus has two roles for nodes, either controller (master) or target (slave): Controller (master) node: Node that generates the clock and initiates communication with targets (slaves).
The exchange can be between software, computer hardware, peripheral devices, humans, and combinations of these. [1] Some computer hardware devices, such as a touchscreen, can both send and receive data through the interface, while others such as a mouse or microphone may only provide an interface to send data to a given system. [2]