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Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game That Changed Everything is a book written by Daniel Goldberg and Linus Larsson (and translated by Jennifer Hawkins) about the story of Minecraft and its creator, Markus "Notch" Persson. The book was released on October 17, 2013, and includes many different tips and tricks for ...
Mojang held the first Minecon from 18–19 November 2011 to celebrate its full release, and subsequently made it an annual event. [17] Following this, on 11 December 2011, Persson transferred creative control of Minecraft to Jens Bergensten and began working on another game title, 0x10c , although he reportedly abandoned the project around 2013.
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.
Minecraft is a media franchise developed from and centered around the video game of the same name.Developed by Mojang Studios (formerly known as Mojang AB) and Xbox Game Studios, which are owned by Microsoft Corporation, the franchise consists of six video games, along with various books, merchandise, events, and an upcoming theatrical film.
Written for a young-adult audience, [1] the book is divided into chapters that each teach a specific life lesson. [2] It begins with an unnamed narrator from the real world, whose gender Brooks does not identify, [ 1 ] arriving at a deserted island and finding that they are stuck in the world of Minecraft .
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Wikisource has original text related to this article: End Poem (full text) The end credits of the video game Minecraft include a written work by the Irish writer Julian Gough, conventionally called the End Poem, which is the only narrative text in the mostly unstructured sandbox game. Minecraft's creator Markus "Notch" Persson did not have an ending to the game up until a month before launch ...
The James Bond series of novels and films has been parodied and referenced many times in a number of different media, including books, comics, films, television shows, and video games. Most notable of all these parodies is the spoof Casino Royale in 1967, which was produced using the actual film rights purchased from writer Ian Fleming over a ...