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Clock rate or clock speed in computing typically refers to the frequency at which the clock generator of a processor can generate pulses used to synchronize the operations of its components. [1] It is used as an indicator of the processor's speed. Clock rate is measured in the SI unit of frequency hertz (Hz).
Determine how many 64 bit (or better) floating point operations every processor in the system can perform per clock cycle (best case). This is FPO(i). Determine the clock frequency of every processor. This is F(i). Choose the weighting factor for each processor: 0.9 for vector processors and 0.3 for non-vector processors. This is W(i).
ARMulator - CPU simulators for the ARM architecture, provided by ARM itself as both a reference and software development vehicle. Computer architecture simulator; CPU Sim - Java-based program that allows the user to design and create an instruction set and then run programs of instructions from the set through simulation
A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.
In PCs, the CPU's external address and data buses connect the CPU to the rest of the system via the "northbridge". Nearly every desktop CPU produced since the introduction of the 486DX2 in 1992 has employed a clock multiplier to run its internal logic at a higher frequency than its external bus, but still remain synchronous with it. This ...
The average of Cycles Per Instruction in a given process (CPI) is defined by the following weighted average: := () = () Where is the number of instructions for a given instruction type , is the clock-cycles for that instruction type and = is the total instruction count.
The number of instructions per second is an approximate indicator of the likely performance of the processor. The number of instructions executed per clock is not a constant for a given processor; it depends on how the particular software being run interacts with the processor, and indeed the entire machine, particularly the memory hierarchy.
Dhrystone is a synthetic computing benchmark program developed in 1984 by Reinhold P. Weicker intended to be representative of system programming. The Dhrystone grew to become representative of general processor ( CPU ) performance.