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  2. Clock rate - Wikipedia

    en.wikipedia.org/wiki/Clock_rate

    Clock rate or clock speed in computing typically refers to the frequency at which the clock generator of a processor can generate pulses used to synchronize the operations of its components. [1] It is used as an indicator of the processor's speed. Clock rate is measured in the SI unit of frequency hertz (Hz).

  3. Dhrystone - Wikipedia

    en.wikipedia.org/wiki/Dhrystone

    Dhrystone is a synthetic computing benchmark program developed in 1984 by Reinhold P. Weicker intended to be representative of system programming. The Dhrystone grew to become representative of general processor ( CPU ) performance.

  4. Dynamic frequency scaling - Wikipedia

    en.wikipedia.org/wiki/Dynamic_frequency_scaling

    ACPI 1.0 (1996) defines a way for a CPU to go to idle "C states", but defines no frequency-scaling system. ACPI 2.0 (2000) introduces a system of P states (power-performance states) that a processor can use to communicate its possible frequency–power settings to the OS. The operating system then sets the speed as needed by switching between ...

  5. Instructions per second - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_second

    Processor / System Dhrystone MIPS or MIPS, and frequency D instructions per clock cycle D instructions per clock cycle per core Year Source LINKS-1 Computer Graphics System (257-processor) 642.5 MIPS at 10 MHz: 2.5: 0.25: 1982 [98] Sega System 16 (4-processor) 16.33 MIPS at 10 MHz: 4.083: 1.020: 1985 [99] Namco System 21 (10-processor) 73.927 ...

  6. Frequency scaling - Wikipedia

    en.wikipedia.org/wiki/Frequency_scaling

    In computer architecture, frequency scaling (also known as frequency ramping) is the technique of increasing a processor's frequency so as to enhance the performance of the system containing the processor in question. Frequency ramping was the dominant force in commodity processor performance increases from the mid-1980s until roughly the end ...

  7. Benchmark (computing) - Wikipedia

    en.wikipedia.org/wiki/Benchmark_(computing)

    A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.

  8. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    The average of Cycles Per Instruction in a given process (CPI) is defined by the following weighted average: := () = () Where is the number of instructions for a given instruction type , is the clock-cycles for that instruction type and = is the total instruction count.

  9. CPU multiplier - Wikipedia

    en.wikipedia.org/wiki/CPU_multiplier

    In PCs, the CPU's external address and data buses connect the CPU to the rest of the system via the "northbridge". Nearly every desktop CPU produced since the introduction of the 486DX2 in 1992 has employed a clock multiplier to run its internal logic at a higher frequency than its external bus, but still remain synchronous with it.