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In computer programming, initialization or initialisation is the assignment of an initial value for a data object or variable. The manner in which initialization is performed depends on the programming language , as well as the type, storage class, etc., of an object to be initialized.
Resource acquisition is initialization (RAII) [1] is a programming idiom [2] used in several object-oriented, statically typed programming languages to describe a particular language behavior. In RAII, holding a resource is a class invariant , and is tied to object lifetime .
Adding from __future__ import division causes a module used in Python 2.7 to use Python 3.0 rules for division (see above). In Python terms, / is true division (or simply division), and // is floor division. / before version 3.0 is classic division. [122] Rounding towards negative infinity, though different from most languages, adds consistency.
Python allows the creation of class methods and static methods via the use of the @classmethod and @staticmethod decorators. The first argument to a class method is the class object instead of the self-reference to the instance. A static method has no special first argument. Neither the instance, nor the class object is passed to a static method.
A singleton implementation may use lazy initialization in which the instance is created when the static method is first invoked. In multithreaded programs, this can cause race conditions that result in the creation of multiple instances. The following Java 5+ example [6] is a thread-safe implementation, using lazy initialization with double ...
In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object.It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.
In Simula, classes are defined in a block in which attributes, methods and class initialization are all defined together; thus all the methods that can be invoked on a class are defined together, and the definition of the class is complete. In Flavors, a mixin is a class from which another class can inherit slot definitions and methods. The ...
Using a factory method to create instances of a class (factory method pattern) Storing the instances in a map, and returning the same instance to each request for an instance with same parameters (multiton pattern) Using lazy initialization to instantiate the object the first time it is requested (lazy initialization pattern)