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Stella is an emulator of the Atari 2600 game console, and takes its name from the console's codename. [2] It is open-source, and runs on most major modern platforms including Windows, Mac OS X, and Linux. Stella was originally written in 1996 (and known as Stella 96 [3]) by Bradford W. Mott, and is now maintained by Stephen Anthony.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Multi-system emulators are capable of emulating the functionality of multiple systems. higan; MAME (Multiple Arcade Machine Emulator) Mednafen; MESS (Multi Emulator Super System), formerly a stand-alone application and now part of MAME; OpenEmu
MAME (formerly an acronym of Multiple Arcade Machine Emulator) is a free and open-source emulator designed to recreate the hardware of arcade games, video game consoles, old computers and other systems in software on modern personal computers and other platforms. [1]
Windows Commercial ES40 Emulator: 0.18 March 14, 2008 ... August 11, 2009: Atari 400, ... Kay 1024; perfect AY-3-8912/YM2149F and General Sound emulation Windows ...
Hatari is an open-source emulator of the Atari ST 16/32-bit computer system family. It emulates the Atari ST, Atari STe, Atari TT, and Atari Falcon computer series and some corresponding peripheral hardware like joysticks, mouse, midi, printer, serial and floppy and hard disks.
The games emulator was programmed by Mike Livesay and was his first game he made for the Windows 95 operating system. The game was announced in 1995 and released the same year for Microsoft Windows and Macintosh based computers. A follow-up, Atari 2600 Action Pack 2, was shown as early as May 11 at the Electronic Entertainment Expo 1995 ...
Emulators can be designed in three ways: purely operating in software which is the most common form such as MAME using ROM images; purely operating in hardware such as the ColecoVision's adapter to accept Atari VCS cartridges. [7] An emulator is created typically through reverse engineering of the hardware information as to avoid any possible ...