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  2. Tsiolkovsky rocket equation - Wikipedia

    en.wikipedia.org/wiki/Tsiolkovsky_rocket_equation

    A rocket's required mass ratio as a function of effective exhaust velocity ratio. The classical rocket equation, or ideal rocket equation is a mathematical equation that describes the motion of vehicles that follow the basic principle of a rocket: a device that can apply acceleration to itself using thrust by expelling part of its mass with high velocity and can thereby move due to the ...

  3. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    In this example, a speed of 50 % of terminal velocity is reached after only about 3 seconds, while it takes 8 seconds to reach 90 %, 15 seconds to reach 99 % and so on. Higher speeds can be attained if the skydiver pulls in his or her limbs (see also freeflying). [3]

  4. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Trajectory of a particle with initial position vector r 0 and velocity v 0, subject to constant acceleration a, all three quantities in any direction, and the position r(t) and velocity v(t) after time t. The initial position, initial velocity, and acceleration vectors need not be collinear, and the equations of motion take an almost identical ...

  5. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    Vacuum trajectory of a projectile for different launch angles. Launch speed is the same for all angles, 50 m/s, and "g" is 10 m/s 2. To hit a target at range x and altitude y when fired from (0,0) and with initial speed v, the required angle(s) of launch θ are:

  6. Terminal velocity - Wikipedia

    en.wikipedia.org/wiki/Terminal_velocity

    This speed is the asymptotic limiting value of the speed, and the forces acting on the body balance each other more and more closely as the terminal speed is approached. In this example, a speed of 50.0% of terminal speed is reached after only about 3 seconds, while it takes 8 seconds to reach 90%, 15 seconds to reach 99%, and so on.

  7. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    The initial velocity, v i, is the speed at which said object is launched from the point of origin. The initial angle , θ i , is the angle at which said object is released. The g is the respective gravitational pull on the object within a null-medium.

  8. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    The general formula for the escape velocity of an object at a distance r from the center of a planet with mass M is [12] = =, where G is the gravitational constant and g is the gravitational acceleration. The escape velocity from Earth's surface is about 11 200 m/s, and is irrespective of the direction of the object.

  9. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    y 0 is the initial height of the projectile If y 0 is taken to be zero, meaning that the object is being launched on flat ground, the range of the projectile will simplify to: d = v 2 sin ⁡ 2 θ g {\displaystyle d={\frac {v^{2}\sin 2\theta }{g}}}