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Back before the explosive growth of the World Wide Web, Rick Gates, a student and lecturer at the University of Arizona, was interested in exploring the limits of the Internet database. In September 1992, he created the Internet Hunt, a monthly scavenger hunt for information on the Net. "Net Surf". Wired. 1 April 1993
The first Internet Scavenger Hunt was developed in 1992 by Rick Gates. [1] He was a professor at the University of California at the time. He created the hunt to encourage adults to explore the resources on the Internet. [2] Gates distributed the questions to various Usenet newsgroups, LISTSERV discussion lists, and Gopher and FTP sites.
Educational software, as the name implies, are a subset of educational games which attempt to teach the user using the game as a vehicle. Most of these types of games target young user from the ages of about three years to mid-teens; past the mid-teens, subjects become so complex (e.g. Calculus) that teaching via a game may be impractical.
[40] a CyberHunt, or internet scavenger hunt, is a project-based activity which helps students gain experience in exploring and browsing the internet. A CyberHunt may ask students to interact with the site (e.g.: play a game or watch a video), record short answers to teacher questions, as well as read and write about a topic in depth.
All the games in this series are math and reading comprehension oriented educational adventure games aimed at younger children. Games in the treasure series all have the same three stage gameplay format where a special object, whose location can be deduced by answering questions, is needed to reach the next stage.
Mighty Math is a collection of six educational video games for the Windows and Macintosh platforms, developed and published by Edmark software. As the title indicates, the games are heavily oriented on mathematics. Two of each games cater for different age groups with fitting content.
Blue's Clues: Joe's 3D Scavenger Hunt, Dot to Dot, You Take Blue to School, Ghost Hunt, Doodle Doodle Guess & Draw, Blue's Gold Clues Challenge, Color with Blue, Blue's Mix 'n Match Dress-Up, Joe's Scrapbook Journey, Blue's Puppy Maker, Polka Dot's Bubble Puzzle, Periwinkle's Disappearo, Blue's Music Maker, Blue's Matching, Blue's Birthday Party Dress-Up, Blue's Checkup, Where Do Slippers ...
The iTest (formerly known as the American High School Internet Mathematics Competition (AHSIMC)), was founded in 2004 by Bradley Metrock and takes place each September, [1] offering students from across the country to compete against the best and brightest high school students in a highly competitive environment.