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  2. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    As a result, the first 4K monitors from 2013 and early 2014, such as the Sharp PN-K321, Asus PQ321Q, and Dell UP2414Q and UP3214Q, were addressed internally as two 1920 × 2160 monitors side by side instead of a single display and made use of DisplayPort's Multi-Stream Transport (MST) feature to multiplex a separate signal for each half over ...

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    This chart shows the most common display resolutions, with the color of each resolution type indicating the display ratio (e.g., red indicates a 4:3 ratio).

  4. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...

  5. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    Very nearly 3:2 (to within 0.2%); 256:171 exact. Displayed with square pixels on a moderately wide-screen monitor (equivalent to 16:10.67 in modern terms). 1 bpp: Hercules: A monochrome display capable of sharp text and graphics for its time. Very popular with the Lotus 1-2-3 spreadsheet application, which was one of PC's first killer apps ...

  6. 16K resolution - Wikipedia

    en.wikipedia.org/wiki/16K_resolution

    This resolution has 132.7 megapixels, 16 times as many pixels as 4K resolution and 64 times as many pixels as 1080p resolution. As of April 2024, 16K resolutions can be run in prototype displays [ 2 ] or using multi-monitor setups with AMD Eyefinity , [ citation needed ] or Nvidia Surround [ citation needed ] or Mosaic Technology .

  7. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    Console games are usually played on a TV at a large distance from the viewer, while PC games are usually played on computer monitors close to the viewer. Therefore, a narrow FOV of around 60 degrees is used for console games as the screen subtends a small part of the viewer's visual field, and a larger FOV of 90 to 100 degrees is usually set ...

  8. Multi-monitor - Wikipedia

    en.wikipedia.org/wiki/Multi-monitor

    A second display or second displays is a common term describing the multi-monitor setup with just one additional monitor attached. Today it is particularly common to have one workstation with two monitors connected where the second monitor is referred to as the second display. Many tablets will serve as a second display connected to a laptop. [22]

  9. Optimum HDTV viewing distance - Wikipedia

    en.wikipedia.org/wiki/Optimum_HDTV_viewing_distance

    Find the optimal distance for a given screen. Example: for a 4K UHD screen 140 cm high (112 inches diagonal), the optimal distance is 140 × 1.6 = 224 cm. Find the right screen size. Example: for a 1080 HDTV used at a distance of 250 cm, you need to find a screen whose height is close to ⁠ 250 / 3.2 ⁠ = 78 cm (63 inches diagonally).

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