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In version 3.5 it was able to bypass the Jet engine all together and directly access ODBC data sources, including Microsoft SQL Server and other enterprise database systems. DAO 3.6 shipped with Jet 4.0. Access 2007 and later uses ACE with its ACEDAO, where most new features supported by ACE are added to. ACEDAO no longer supports ODBCDirect.
Microsoft Access versions from Access 2000 to Access 2010 included an "Upsizing Wizard" which could "upsize" (upgrade) a Jet database to "an equivalent database on SQL Server with the same table structure, data, and many other attributes of the original database". Reports, queries, macros and security were not handled by this tool, meaning that ...
In software, a data access object (DAO) is a pattern that provides an abstract interface to some type of database or other persistence mechanism. By mapping application calls to the persistence layer, the DAO provides data operations without exposing database details. This isolation supports the single responsibility principle.
In computer programming, create, read, update, and delete (CRUD) are the four basic operations (actions) of persistent storage. [1] CRUD is also sometimes used to describe user interface conventions that facilitate viewing, searching, and changing information using computer-based forms and reports .
Data Control Language is one of the logical group in SQL Commands. SQL [1] is the standard language for relational database management systems. SQL statements are used to perform tasks such as insert data to a database, delete or update data in a database, or retrieve data from a database.
The latest version of MDAC (2.8) consists of several interacting components, all of which are Windows specific except for ODBC (which is available on several platforms). ). MDAC architecture may be viewed as three layers: a programming interface layer, consisting of ADO and ADO.NET, a database access layer developed by database vendors such as Oracle and Microsoft (OLE DB, .NET managed ...
A database engine (or storage engine) is the underlying software component that a database management system (DBMS) uses to create, read, update and delete (CRUD) data from a database. Most database management systems include their own application programming interface (API) that allows the user to interact with their underlying engine without ...
A simple Entity–Component–System layout. Entity–component–system (ECS) is a software architectural pattern mostly used in video game development for the representation of game world objects. An ECS comprises entities composed from components of data, with systems which operate on the components.