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  2. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    America Online introduced instant messaging for its membership in 1996 and included a limited number of "buddy icons," picking up on the avatar idea from PC games. When AOL later introduced the free version of its messenger, AIM, for use by anyone on the Internet, the number of icons offered grew to be more than 1,000 and the use of them grew ...

  3. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat is also playable without a virtual reality device in a "desktop" [3] mode designed for a mouse and keyboard, gamepad, or mobile app for touchscreen devices. VRChat was first released as a Windows application for the Oculus Rift DK1 prototype on January 16, 2014, and was later released to the Steam early access program on February 1, 2017.

  4. People Make Games - Wikipedia

    en.wikipedia.org/wiki/People_Make_Games

    In their video titled "Making Sense of VRChat, the 'Metaverse' People Actually Like" released May 2022, PMG praised VRChat's ability to provide a social space for transgender and disabled people as well as furries, while criticising the approach of Meta Platforms to virtual reality, and its "sexless, Zuckerbergian, brand-friendly presentation".

  5. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    Popular examples include VRChat, Horizon Worlds, Rec Room, and AltspaceVR, but also social virtual worlds that were originally developed without support for VR, for example Roblox. Minecraft , which is considered a virtual community by some, does not support VR but can be made to do so through modding .

  6. List of Internet phenomena - Wikipedia

    en.wikipedia.org/wiki/List_of_Internet_phenomena

    This is a dynamic list and may never be able to satisfy particular standards for completeness. You can help by adding missing items with reliable sources. Internet An Opte Project visualization of routing paths through a portion of the Internet General Access Activism Censorship Data activism Democracy Digital divide Digital rights Freedom Freedom of information Internet phenomena Net ...

  7. Facial motion capture - Wikipedia

    en.wikipedia.org/wiki/Facial_motion_capture

    Facial motion capture is the process of electronically converting the movements of a person's face into a digital database using cameras or laser scanners.This database may then be used to produce computer graphics (CG), computer animation for movies, games, or real-time avatars.

  8. Motion capture - Wikipedia

    en.wikipedia.org/wiki/Motion_capture

    This method streamed the actions of actor Andy Serkis into the computer-generated imagery skin of Gollum / Smeagol as it was being performed. [ 24 ] Storymind Entertainment, which is an independent Ukrainian studio, created a neo-noir third-person / shooter video game called My Eyes On You , using motion capture in order to animate its main ...

  9. 3D user interaction - Wikipedia

    en.wikipedia.org/wiki/3D_user_interaction

    In 3D interaction, users carry out their tasks and perform functions by exchanging information with computer systems in 3D space. It is an intuitive type of interaction because humans interact in three dimensions in the real world.