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  2. Shaky camera - Wikipedia

    en.wikipedia.org/wiki/Shaky_camera

    Shaky camera, [1] shaky cam, [2] jerky camera, queasy cam, [3] run-and-gun [4] or free camera [4] is a cinematographic technique where stable-image techniques are purposely dispensed with shaking. It is a hand-held camera , or given the appearance of being hand-held, and in many cases shots are limited to what one photographer could have ...

  3. Shake (software) - Wikipedia

    en.wikipedia.org/wiki/Shake_(software)

    Shake is a discontinued image compositing package used in the post-production industry developed by Nothing Real for Windows and later acquired by Apple Inc. Shake was widely used in visual effects and digital compositing for film, video and commercials. Shake exposed its node graph architecture graphically. It enabled complex image processing ...

  4. Image stabilization - Wikipedia

    en.wikipedia.org/wiki/Image_stabilization

    Image stabilization (IS) is a family of techniques that reduce blurring associated with the motion of a camera or other imaging device during exposure.. Generally, it compensates for pan and tilt (angular movement, equivalent to yaw and pitch) of the imaging device, though electronic image stabilization can also compensate for rotation about the optical axis (). [1]

  5. Game feel - Wikipedia

    en.wikipedia.org/wiki/Game_feel

    Visual effects can also improve game feel by introducing extra spectacle and dazzling the player. Vivid colors and bright aesthetics can make a game feel alive, and adding effects like bright flashes, sparks, explosions, debris, and camera shake enhances the impact of events in the game. [4]

  6. Digital compositing - Wikipedia

    en.wikipedia.org/wiki/Digital_compositing

    The input images are referred to as the foreground image and the background image. Each image consists of the same number of pixels. Compositing is performed by mathematically combining information from the corresponding pixels from the two input images and recording the result in a third image, which is called the composited image.

  7. SilhouetteFX - Wikipedia

    en.wikipedia.org/wiki/SilhouetteFX

    SilhouetteFX is named for the art form associated with Étienne de Silhouette (July 8, 1709 – 1767). The fundamental output of a rotoscoping program is a matte which when viewed appears as a silhouette of an object to be treated in isolation of the remainder of an image.

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