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A common grip used to throw a slider. In baseball, a slider is a type of breaking ball, a pitch that moves or "breaks" as it approaches the batter.Due to the grip and wrist motion, the slider typically exhibits more lateral movement when compared to other breaking balls, such as the curveball.
Extrapolated Runs (XR) is a baseball statistic invented by sabermetrician Jim Furtado to estimate the number of runs a hitter contributes to his team. XR measures essentially the same thing as Bill James' Runs Created, but it is a linear weights formula that assigns a run value to each event, rather than a multiplicative formula like James' creation.
Trevor Story's 518-foot home run of July 12th, 2021, is the longest measured by Statcast.. The PITCHf/x system, first used in the 2006 MLB postseason, is a camera-based system that can measure the trajectory, speed, spin, break, and location of a pitched ball.
A bang-up game is an exciting or close game. Example from a sports headline: "A Real Bang-Up Finish." A bang bang play is one in which the runner is barely thrown out, a very close call, typically at first base. Perhaps reflecting the "bang" of the ball in the first-baseman's glove followed immediately by the "bang" of the baserunner's foot ...
A pitch clock displayed at Werner Park in 2015. A pitch clock (also known as a pitch timer) [1] is used in various baseball leagues to limit the amount of time a pitcher uses before he throws the ball to the hitter and/or limit the amount of time the hitter uses before he is prepared to hit.
Rod Carew had a .408 BABIP in 1977, one of the best single-season BABIPs since 1945. [1]In baseball statistics, batting average on balls in play (abbreviated BABIP) is a measurement of how often batted balls result in hits, excluding home runs. [2]
The most readily observable case of the Magnus effect is when a spinning sphere (or cylinder) curves away from the arc it would follow if it were not spinning. It is often used by football and volleyball players, baseball pitchers, and cricket bowlers. Consequently, the phenomenon is important in the study of the physics of many ball sports.
Real-time physics engines—as used in video games and other forms of interactive computing—use simplified calculations and decreased accuracy to compute in time for the game to respond at an appropriate rate for game play. A physics engine is essentially a big calculator that does mathematics needed to simulate physics. [1]