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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    This included new tools such as Timeline, which allowed developers to drag-and-drop animations into games, and Cinemachine, a smart camera system within games. [30] Unity 2017.2 also integrated Autodesk 's 3DS Max and Maya tools into the Unity engine for a streamlined asset sharing in-game iteration process.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  4. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    The assets—characters, environments, art, and animation—can be used in high-quality games; the move was seen as an attempt to compete with Unity's rivals, such as Epic Games' Unreal Engine. [43] The company acquired Vivox, a cross-platform voice and text chat provider based in Framingham, Massachusetts, in January 2019. [44]

  5. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    Firelight FMOD is a low cost robust audio library and toolset. Havok provides a robust physics simulation system, along with a suite of animation and behavior applications. Scaleform provides GFx for high performance Flash UI and high-quality video playback, and an Input Method Editor (IME) add-on for in-game Asian chat support.

  6. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    Display animation on Web browser and mobile devices. OSG.JS: JavaScript: No Yes Yes No Yes Native (1.0) Yes No No MIT: Open-source WebGL framework based on OpenSceneGraph concepts. PlayCanvas: JavaScript: No Yes Yes Yes Partially Native (1.0 and 2.0) Yes DAE, DXF, FBX, glTF, OBJ No MIT (engine), proprietary (cloud-hosted editor)

  7. Bay Raitt - Wikipedia

    en.wikipedia.org/wiki/Bay_Raitt

    Bay Leaf Raitt [1] is an American Artist, 3D Graphic Novelist, Animator and Video Game Devoper. He was the Creature Facial Lead for Gollum on the Lord of the Rings movie Trilogy and Worked at Valve Software for 9 years before Founding the Spiraloid Workshop Company and Joining Unity3d.

  8. Outline of animation - Wikipedia

    en.wikipedia.org/wiki/Outline_of_animation

    Object animation. Brickfilm; Graphic animation; Pixilation; Computer animation. Categorization by dimensionality of characters: 2D animation; 3D animation; Categorization by speed of rendering and capabilities: Pre-rendered animation: Motion is developed in the software. There is a delay for the software to render the animation before it can be ...

  9. Morph target animation - Wikipedia

    en.wikipedia.org/wiki/Morph_target_animation

    Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes [1] is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions.