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  2. Video game crash of 1983 - Wikipedia

    en.wikipedia.org/wiki/Video_game_crash_of_1983

    The video game crash of 1983 (known in Japan as the Atari shock) [1] was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor quality .

  3. Coin ceremony - Wikipedia

    en.wikipedia.org/wiki/Coin_ceremony

    [1] [2] The coins are not normally fixed in place and are often retrieved when the ship sails out of the dry-dock, [3] (although they are sometimes welded to the keel). [4] The mast stepping ceremony is a similar event which occurs towards the end of a ship's construction, and involves the placing of coins underneath the mast of a ship. In ...

  4. 1980s in video games - Wikipedia

    en.wikipedia.org/wiki/1980s_in_video_games

    Pac-Man (1980). The 1980s was the second decade in the industry's history.It was a decade of highs and lows for video games.The decade began amidst a boom in the arcade video game business with the golden age of arcade video games, the Atari 2600's dominance of the home console market during the second generation of video game consoles, and the rising influence of home computers.

  5. List of years in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_years_in_video_games

    The highest selling arcade game of the year is F-1. 1977 – The Atari Video Computer System (later the Atari 2600) is released as the first widely popular home video game console. [5] 1978 – Space Invaders is released, popularizing the medium and beginning the golden age of arcade video games. [6]

  6. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  7. Game crash - Wikipedia

    en.wikipedia.org/wiki/Game_crash

    Game crash may refer to: video game crash of 1977, a glut in the market caused by manufacturers clearing older stock. video game crash of 1983; Crash (computing)

  8. 1980 in video games - Wikipedia

    en.wikipedia.org/wiki/1980_in_video_games

    The arcade video game market in the US generates $2.81 billion in revenue [1] ($10.4 billion adjusted for inflation). Home video games sell $464 million ($1.72 billion adjusted for inflation) in the United States, with the Atari VCS leading the market with a 44% share. [2]

  9. List of video games notable for negative reception - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    This is an accepted version of this page This is the latest accepted revision, reviewed on 4 January 2025. Video games Platforms Arcade video game Console game Game console Home console Handheld console Electronic game Audio game Electronic handheld Online game Browser game Social-network game Mobile game PC game Linux Mac Virtual reality game Genres Action Shooter Action-adventure Adventure ...