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  2. MT Framework - Wikipedia

    en.wikipedia.org/wiki/MT_Framework

    MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.

  3. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Download QR code; Print/export ... The software is free to download and use, however, it works closely with Amazon services. ... MT Framework: C++: Yes 3D PlayStation ...

  5. Marvel vs. Capcom Fighting Collection: Arcade Classics

    en.wikipedia.org/wiki/Marvel_vs._Capcom_Fighting...

    Marvel vs. Capcom Fighting Collection: Arcade Classics is a fighting game compilation published by Capcom.As the second entry in Capcom's Fighting Collection series following the Capcom Fighting Collection in 2022, this compilation commemorates the Marvel vs. Capcom series of crossover fighting games and comprises seven arcade titles published by Capcom featuring or starring Marvel Comics ...

  6. RE Engine - Wikipedia

    en.wikipedia.org/wiki/RE_Engine

    RE Engine, also known as Reach for the Moon Engine, [1] [2] is a video game engine created by Capcom.Originally designed for Resident Evil 7: Biohazard, it has since been used in a variety of the company's games, such as Devil May Cry 5, Monster Hunter Rise and Street Fighter 6.

  7. Panta Rhei (game engine) - Wikipedia

    en.wikipedia.org/wiki/Panta_Rhei_(game_engine)

    Development of a new engine began in summer 2011. Features of the new development engine included: in-engine management of shader (GPU) programs; an engine virtual machine allowing game scripting to be written initially in C#; changes in organization of the workflow/content meant that backwards compatibility with the MT Framework engine was ...

  8. Game engine recreation - Wikipedia

    en.wikipedia.org/wiki/Game_engine_recreation

    An example is OpenRA based on specifications contributed by the community by clean-room re-implementations [1] without dis-assembling the original executable, which result in game engines whose behavior differs from the original. [2] Another example is the Total Annihilation engine remake Spring Engine, which resulted in being used for many ...

  9. List of first-person shooter engines - Wikipedia

    en.wikipedia.org/wiki/List_of_first-person...

    Tom Clancy's Ghost Recon Advanced Warfighter (2006, PC version only), Tom Clancy's Ghost Recon Advanced Warfighter 2 (2007, PC version only), Payday: The Heist (2011), Payday 2 (2013), Raid: World War II (2017) Zero Star Wars: The Clone Wars: 2002 Star Wars: Battlefront (2004), Star Wars: Battlefront II (2005) Unreal Engine 2.5: Tribes ...