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  2. Adobe Captivate - Wikipedia

    en.wikipedia.org/wiki/Adobe_Captivate

    Adobe Captivate 7.0 (June 2013) Wide range of drag-and-drop components such as games, quizzes, and learning modules. HTML5 conversion for Microsoft PowerPoint projects. Newly bundled MathMagic equation editor for both Mac OS X and Windows versions. Enhanced accessibility support. Interactions library. [8] Adobe Captivate 8 (May 2014) [9]

  3. Alice: An Interactive Museum - Wikipedia

    en.wikipedia.org/wiki/Alice:_An_Interactive_Museum

    Alice: Interactive Museum is a 1991 point-and-click adventure game, developed by Toshiba-EMI Ltd and directed by Haruhiko Shono.It uses elements and ideas inspired by Lewis Carroll's Alice's Adventures in Wonderland, and pioneered the use of pre-rendered 3D computer graphics, being released two years before 1993's highly notable The Journeyman Project and Myst.

  4. Spongelab Interactive - Wikipedia

    en.wikipedia.org/wiki/Spongelab_Interactive

    The website provides a free online collection of multimedia including educational games, videos, images, and lesson plans, with a focus on game-based learning. Spongelab.com is a web-based teaching platform that allows educators to combine science, discovery learning tools and technology to create a visually engaging interactive whole. [1]

  5. How to host a PowerPoint party and have a virtual game night ...

    www.aol.com/news/host-powerpoint-party-virtual...

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  6. PowerPoint animation - Wikipedia

    en.wikipedia.org/wiki/PowerPoint_animation

    PowerPoint animation is a form of animation which uses Microsoft PowerPoint and similar programs to create a game or movie. The artwork is generally created using PowerPoint's AutoShape features, and then animated slide-by-slide or by using Custom Animation.

  7. PhET Interactive Simulations - Wikipedia

    en.wikipedia.org/wiki/PhET_Interactive_Simulations

    PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]

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