enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    Bresenham's line algorithm is a line drawing algorithm that determines the points of an n-dimensional raster that should be selected in order to form a close approximation to a straight line between two points.

  3. Line drawing algorithm - Wikipedia

    en.wikipedia.org/wiki/Line_drawing_algorithm

    Single color line drawing algorithms involve drawing lines in a single foreground color onto a background. They are well-suited for usage with monochromatic displays. The starting point and end point of the desired line are usually given in integer coordinates, so that they lie directly on the points considered by the algorithm.

  4. Rasterisation - Wikipedia

    en.wikipedia.org/wiki/Rasterisation

    Raster graphic image. In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, which, when displayed together, create the image which was represented via shapes).

  5. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

  6. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    Scanline rendering: constructs an image by moving an imaginary line over the image; Warnock algorithm; Line drawing: graphical algorithm for approximating a line segment on discrete graphical media. Bresenham's line algorithm: plots points of a 2-dimensional array to form a straight line between 2 specified points (uses decision variables)

  7. Jack Elton Bresenham - Wikipedia

    en.wikipedia.org/wiki/Jack_Elton_Bresenham

    Bresenham's line algorithm, developed in 1962, is his most well-known innovation. It determines which points on a 2-dimensional raster should be plotted in order to form a straight line between two given points, and is commonly used to draw lines on a computer screen.

  8. File:Concentric circles drawn with Bresenham's circle ...

    en.wikipedia.org/wiki/File:Concentric_circles...

    What links here; Upload file; Special pages; Printable version; Page information; Get shortened URL; Download QR code

  9. Xiaolin Wu's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Xiaolin_Wu's_line_algorithm

    A naive approach to anti-aliasing the line would take an extremely long time. Wu's algorithm is comparatively fast, but is still slower than Bresenham's algorithm. The algorithm consists of drawing pairs of pixels straddling the line, each coloured according to its distance from the line. Pixels at the line ends are handled separately.