enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. new and delete (C++) - Wikipedia

    en.wikipedia.org/wiki/New_and_delete_(C++)

    The C++ standard library instead provides a dynamic array (collection) that can be extended or reduced in its std::vector template class. The C++ standard does not specify any relation between new / delete and the C memory allocation routines, but new and delete are typically implemented as wrappers around malloc and free. [6]

  3. Placement syntax - Wikipedia

    en.wikipedia.org/wiki/Placement_syntax

    Any new expression that uses the placement syntax is a placement new expression, and any operator new or operator delete function that takes more than the mandatory first parameter (std:: size_t) is a placement new or placement delete function. [4] A placement new function takes two input parameters: std:: size_t and void *.

  4. C dynamic memory allocation - Wikipedia

    en.wikipedia.org/wiki/C_dynamic_memory_allocation

    The C++ programming language includes these functions; however, the operators new and delete provide similar functionality and are recommended by that language's authors. [4] Still, there are several situations in which using new / delete is not applicable, such as garbage collection code or performance-sensitive code, and a combination of ...

  5. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    An object's virtual method table will contain the addresses of the object's dynamically bound methods. Method calls are performed by fetching the method's address from the object's virtual method table. The virtual method table is the same for all objects belonging to the same class, and is therefore typically shared between them.

  6. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    A fluent interface is normally implemented by using method chaining to implement method cascading (in languages that do not natively support cascading), concretely by having each method return the object to which it is attached [citation needed], often referred to as this or self.

  7. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    The class defines the data format or type (including member variables and their types) and available procedures (class methods or member functions) for a given type or class of object. Objects are created by calling a special type of method in the class known as a constructor. Classes may inherit from other classes, so they are arranged in a ...

  8. typeof - Wikipedia

    en.wikipedia.org/wiki/Typeof

    In these languages, the typeof operator is the method for obtaining run-time type information. In other languages, such as C# [ 2 ] or D [ 3 ] and, to some degree, in C (as part of nonstandard extensions and proposed standard revisions ), [ 4 ] [ 5 ] the typeof operator returns the static type of the operand.

  9. Extension method - Wikipedia

    en.wikipedia.org/wiki/Extension_method

    As an example, consider a need of extending the string class with a new reverse method whose return value is a string with the characters in reversed order. Because the string class is a sealed type, the method would typically be added to a new utility class in a manner similar to the following: