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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  3. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    ARB vertex shader; ARB fragment shader; ARB shader objects; ARB geometry shader 4; ARB tessellation shader; ARB compute shader; GLSL shaders can also be used with Vulkan, and are a common way of using shaders in Vulkan. GLSL shaders are precompiled before use, or at runtime, into a binary bytecode format called SPIR-V, usually using offline ...

  4. Comparison of integrated development environments - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_integrated...

    Code coverage Autocomplete Static code analysis GUI-based design Class browser Latest stable release; Eclipse w/ AonixADT [1] EPL: Yes Yes Yes FreeBSD, JVM, Solaris: Yes Yes [2] No Un­known Un­known Yes Un­known No Yes December 2009 GNAT Programming Studio GPL: Yes Yes Yes DragonFly BSD, FreeBSD, NetBSD, OpenBSD, Solaris: Yes Yes [3] Yes Yes ...

  5. Comparison of JavaScript-based source code editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_JavaScript...

    MDK-Editor Monaco Editor (Visual Studio Code) Implementation nestable full parsers pattern-based parser pattern-based parser parsers Syntax highlight Over 110 languages 129 languages: Yes mixed mode: HTML + JavaScript and CSS, PHP, EJS; single mode: JavaScript, Java, JSON, CSS, Python, Ruby, XML, YAML (pluggable)

  6. Comparison of code generation tools - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_code...

    Java and automatically introspected project metadata Shell commands Java (Full Web Application including Java source, AspectJ source, XML, JSP, Spring application contexts, build tools, property files, etc.) T4: Passive T4 Template/Text File: Any text format such as XML, XAML, C# files or just plain text files. Umple: Umple, Java, Javascript ...

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  8. Source-code editor - Wikipedia

    en.wikipedia.org/wiki/Source-code_editor

    A source-code editor is one component of a Integrated Development Environment. In contrast to a standalone source-code editor, an IDE typically also includes debugger and build tools. Standalone source code editors are preferred over IDEs by some developers when they believe the IDEs are bloated with features they do not need. [14]

  9. IntelliJ IDEA - Wikipedia

    en.wikipedia.org/wiki/IntelliJ_IDEA

    The first version of IntelliJ IDEA was released in January 2000 and was one of the first available Java IDEs with advanced code navigation and code refactoring capabilities integrated. [ 6 ] [ 7 ] In 2009, JetBrains released the source code for IntelliJ IDEA under the open-source Apache License 2.0.