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It was designed by Masaya Matsuura, who also led the development the 1999 PlayStation game Vib-Ribbon, [2] to which Vib-Ripple is a sequel. It was released exclusively in Japan. The game was first mentioned in a catalog list of presentation at the 2002 Game Developers' Conference with a talk by Masaya Matsuura titled "The Game Design of Vib ...
Vib-Ribbon [b] (stylized vib-ribbon) is a 1999 rhythm video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation.The game came out in Japan on December 9, 1999 and in Europe on September 1, 2000, but was never released for the PlayStation in North America; it was re-released on the PlayStation 3 via PlayStation Network in October 2014, which finally ...
Frequency won GameSpot ' s annual "Best Music/Rhythm Game" award among console games, and was a runner-up for the publication's "Best Music" and "Most Innovative" prizes. [ 17 ] During the 5th Annual Interactive Achievement Awards , the Academy of Interactive Arts & Sciences nominated Frequency for the " Sound Design " award.
Abusive behavior in the AOL Games area is not tolerated and can be easily reported. To report abusive behavior: 1. Hover on the three grey dots next to the abusive player's comment to bring up the Player Context menu.
StepMania is a cross-platform rhythm video game and engine.It was originally developed as a clone of Konami's arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a variety of rhythm-based game types.
Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments , and require players to press (or step on) buttons in a sequence dictated on the screen.
Amplitude is a 2003 rhythm video game developed by Harmonix and published by Sony Computer Entertainment for the PlayStation 2.It is the sequel to Frequency (2001).. In Amplitude the player controls a beat blaster ship across a lane of six tracks, each track representing a musical instrument and containing note gems that the player shoots at in time with the music.