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The full version of the game was released on January 23, 2018, for macOS and Windows personal computers, [15] [16] and on December 4, 2018, for PlayStation 4 and Xbox One consoles. [17] The Nintendo Switch , PlayStation 5 and Xbox Series X/S versions of the game and a spin-off, called Subnautica: Below Zero , were released on May 14, 2021.
Tom Jubert (born 1985) is a British video game writer and narrative designer. [1] He is best known for his work on many high-profile games, including Subnautica, FTL: Faster than Light, The Talos Principle, and The Swapper. [2]
Set on a new planet, Subnautica 2 will support single-player and co-op gameplay with a total of up to four players, the first time multiplayer gameplay is present in the series. [1] A cinematic trailer showed a new vehicle, new creatures and environments and hinted at the introduction of a current mechanic that can drag the player to another ...
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The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.
Subnautica: Below Zero is an open-world survival action-adventure video game developed and published by Unknown Worlds Entertainment. The game is a spin-off to Subnautica . Introduced in early access via Steam and the Epic Games Store in January 2019, Subnautica: Below Zero was released for macOS , Nintendo Switch , PlayStation 4 , PlayStation ...
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
Unknown Worlds was formed in May 2001 by Charlie Cleveland and began life as a group of developers responsible for the development of the high-profile free mod for Half-Life, Natural Selection. The success of Natural Selection convinced Cleveland to start work on a commercial sequel to the game: Natural Selection 2. Soon after, Cleveland ...