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Subnautica is a 2018 action-adventure horror survival game developed and published by Unknown Worlds Entertainment. The player controls Ryley Robinson, a survivor of a spaceship crash on an alien oceanic planet, which they are free to explore.
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
A cinematic trailer for the game was released on October 17, 2024, during the Xbox Partner Showcase. It is planned to be released as an early access title, and will be available on PC and Xbox Series X and S. [9] Unlike its predecessors, Subnautica 2 is made with Unreal Engine 5. [10]
Tom Jubert (born 1985) is a British video game writer and narrative designer. [1] He is best known for his work on many high-profile games, including Subnautica, FTL: Faster than Light, The Talos Principle, and The Swapper. [2] Although he has worked on AAA games, most of his work has been on smaller indie titles. [3]
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Subnautica: Below Zero is an open-world survival action-adventure video game developed and published by Unknown Worlds Entertainment. The game is a spin-off to Subnautica . Introduced in early access via Steam and the Epic Games Store in January 2019, Subnautica: Below Zero was released for macOS , Nintendo Switch , PlayStation 4 , PlayStation ...
The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.
Unknown Worlds Entertainment is an American video game developer based in San Francisco. The studio is best known for the Natural Selection and Subnautica series. In October 2021, the studio was acquired by South Korean video game developer Krafton.