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Symmetry breaking in pitchfork bifurcation as the parameter ε is varied. ε = 0 is the case of symmetric pitchfork bifurcation.. In a dynamical system such as ¨ + (;) + =, which is structurally stable when , if a bifurcation diagram is plotted, treating as the bifurcation parameter, but for different values of , the case = is the symmetric pitchfork bifurcation.
System Architect: Yes Yes Unknown No Yes Yes Rational DOORS, RTC, UNICOM Focal Point, Rational Rhapsody UModel: Yes Partial Unknown Unknown Unknown No Unknown Visual Paradigm for UML: Yes Partial Unknown Unknown Unknown No Unknown Windchill Modeler: Yes Yes Unknown Yes Yes Yes
In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.
A functional block diagram, in systems engineering and software engineering, is a block diagram that describes the functions and interrelationships of a system. The functional block diagram can picture: [1] functions of a system pictured by blocks; input and output elements of a block pictured with lines; the relationships between the functions ...
It is important to distinguish between the UML model and the set of diagrams of a system. A diagram is a partial graphic representation of a system's model. The set of diagrams need not completely cover the model and deleting a diagram does not change the model.
A universal traversal sequence is a sequence of instructions comprising a graph traversal for any regular graph with a set number of vertices and for any starting vertex. A probabilistic proof was used by Aleliunas et al. to show that there exists a universal traversal sequence with number of instructions proportional to O ( n 5 ) for any ...
The N 2 chart or N 2 diagram (pronounced "en-two" or "en-squared") is a chart or diagram in the shape of a matrix, representing functional or physical interfaces between system elements. It is used to systematically identify, define, tabulate, design, and analyze functional and physical interfaces.
Architecture of OpenSceneGraph, an open-source 3D graphics API supporting feature-rich and widely adopted scene graph implementation.. A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene.