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A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. These games may include geopolitical situations (involving the formation and execution of foreign policy), the creation of domestic political policies, or the simulation of political campaigns. [1]
The United States of America is a federal republic [1] consisting of 50 states, a federal district (Washington, D.C., the capital city of the United States), five major territories, and various minor islands. [2] [3] Both the states and the United States as a whole are each sovereign jurisdictions. [4]
A video wargame of the Battle of Arnhem: B-24: 1987: AppII, C64, DOS A World War II air warfare simulation game [1] Baltic 1985: Corridor to Berlin: 1984: AppII, C64 A strategy game of hypothetical WW III land combat in Eastern Germany Battle for Normandy: 1982: AppII, ATR, C64, DOS, TRS80 A simulation of the famous World War II battle on D-Day [2]
In 1984, Ronald Reagan won 49 states, losing only Minnesota (and the District of Columbia). A president has won every state three times. In 1788 and 1792, George Washington won all the electoral votes running effectively unopposed, and in 1820, James Monroe, running unopposed, carried all twenty-three states in the union at that time (although one electoral vote was cast for John Quincy Adams ...
A category for video games simulating military combat, whether units which are land, naval or air. This category is for any games not covered by the following categories:
Eagle Dynamics was founded in 1991 by Nick Grey and Igor Tishin, with offices in Moscow and the UK. The company teamed up with Jim Mackonochie of Mindscape [10] [11] and publisher Strategic Simulations to produce its first game, a combat flight simulator.
Watch this hilarious video of adults trying to label all 50 states on a. It has clearly been awhile since we were last quizzed on where all 50 states were located -- and by awhile we mean probably ...
The United States was relatively late to adopt the trend, but by 1889 wargaming was firmly embedded in the culture of the U.S. Navy (with the Royal Navy as the projected adversary). [18] Political-military simulations take a different approach to their purely military counterparts.