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  2. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA is a proprietary [2] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs.

  3. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  4. rCUDA - Wikipedia

    en.wikipedia.org/wiki/RCUDA

    rCUDA, which stands for Remote CUDA, is a type of middleware software framework for remote GPU virtualization. Fully compatible with the CUDA application programming interface ( API ), it allows the allocation of one or more CUDA-enabled GPUs to a single application.

  5. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).

  6. WebGPU - Wikipedia

    en.wikipedia.org/wiki/WebGPU

    WebGPU enables 3D graphics within an HTML canvas.It also has robust support for general-purpose GPU computations. [3]WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V, until complaints caused redirection into a more traditional design, similar to other shading languages.

  7. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    The maximum NVENC HEVC coding tree unit (CU) size is 32 (the HEVC standard allows a maximum of 64), and its minimum CU size is 8. HEVC encoding also lacks Sample Adaptive Offset (SAO). Adaptive quantization, look-ahead rate control, adaptive B-frames (H.264 only) and adaptive GOP features were added with the release of Nvidia Video Codec SDK 7 ...

  8. File URI scheme - Wikipedia

    en.wikipedia.org/wiki/File_URI_scheme

    On Microsoft Windows systems, the normal colon (:) after a device letter has sometimes been replaced by a vertical bar (|) in file URLs. This reflected the original URL syntax, which made the colon a reserved character in a path part. Since Internet Explorer 4, file URIs have been standardized on Windows, and should follow the following scheme ...

  9. Thread block (CUDA programming) - Wikipedia

    en.wikipedia.org/wiki/Thread_block_(CUDA...

    CUDA is a parallel computing platform and programming model that higher level languages can use to exploit parallelism. In CUDA, the kernel is executed with the aid of threads. The thread is an abstract entity that represents the execution of the kernel. A kernel is a function that compiles to run on a special device. Multi threaded ...

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