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  2. Iris recognition - Wikipedia

    en.wikipedia.org/wiki/Iris_recognition

    Iris recognition biometric systems apply mathematical pattern-recognition techniques to images of the irises of an individual's eyes.. Iris recognition is an automated method of biometric identification that uses mathematical pattern-recognition techniques on video images of one or both of the irises of an individual's eyes, whose complex patterns are unique, stable, and can be seen from some ...

  3. PlayStation Eye - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Eye

    While there is no official support or drivers by Sony to run the PlayStation Eye on other platforms such as personal computers, there are community-supported drivers available for Mac OS, [fn 3] Linux, [fn 4] and NetBSD [fn 5] and a commercially available driver for Windows. [fn 6] A video capture and analysis application is available for ...

  4. Iris Challenge Evaluation - Wikipedia

    en.wikipedia.org/wiki/Iris_Challenge_Evaluation

    The ICE 2006 was the first large-scale, open, independent technology evaluation for iris recognition. The primary goals of the ICE projects were to promote the development and advancement of iris recognition technology and assess its state-of-the-art capability. The ICE projects were open to academia, industry and research institutes.

  5. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    Windows Display Driver Model (WDDM, [1] initially LDDM as Longhorn Display Driver Model and then WVDDM in times of Windows Vista) is the graphic driver architecture for video card drivers running Microsoft Windows versions beginning with Windows Vista. [2]

  6. Eye tracking - Wikipedia

    en.wikipedia.org/wiki/Eye_tracking

    Bright-pupil tracking creates greater iris/pupil contrast, allowing more robust eye-tracking with all iris pigmentation, and greatly reduces interference caused by eyelashes and other obscuring features. [38] It also allows tracking in lighting conditions ranging from total darkness to very bright. Another, less used, method is known as passive ...

  7. Xbox Live Vision - Wikipedia

    en.wikipedia.org/wiki/Xbox_Live_Vision

    The camera uses a standard USB 2.0 connection and is also Windows (XP and newer) and Mac OS X (v10.4.9 and newer) compatible. The Xbox Live Vision Camera was announced at E3 2006 and released in North America on September 19, 2006, following a 1-month pre-launch period in which Toys "R" Us stores in New York City and Los Angeles sold them to ...

  8. Computer vision - Wikipedia

    en.wikipedia.org/wiki/Computer_vision

    In 1966, it was believed that this could be achieved through an undergraduate summer project, [12] by attaching a camera to a computer and having it "describe what it saw". [ 13 ] [ 14 ] What distinguished computer vision from the prevalent field of digital image processing at that time was a desire to extract three-dimensional structure from ...

  9. Comparison of image viewers - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_image_viewers

    File renaming, single-click background copy/move to preset location, single-click rating/labeling (writes Adobe XMP sidecar files and/or embeds XMP metadata within JPEG/TIFF/HD Photo/JPEG XR), Windows rating, color management including custom target profile selection, Unicode support, Exif shooting data (shutter speed, f-stop, ISO speed ...