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Bases need to be defended from enemy attacks, and if all bases are overrun or all three helicopters are destroyed, the game ends. [3] [6] [5] Before missions, players can arm and equip their helicopter using an equipment menu. The game displays 3D wireframe plans of the Lynx, showing the selected items, their quantity, and weight.
Doug Trueman of NextGen said of the game, "For those who love hyper-realistic simulations, they don't get much more hyper-realistic than this." [15] The staff of Computer Gaming World named it the best simulation game of 2000. They highlighted its "superb flight physics, intelligent AI, and outstanding eye and ear candy", and concluded, "In a ...
Pages in category "Helicopter video games" The following 140 pages are in this category, out of 140 total. This list may not reflect recent changes. A.
AH-64D Longbow is a realistic combat flight simulator of the AH-64D Apache Longbow attack helicopter. Released on June 3, 1996, for the PC, this simulation was developed at Origin Systems . AH-64D Longbow was the second simulator released under the Jane's Combat Simulators line from Electronic Arts .
IGN's Ivan Sulic approved the change of graphics engine praising the "technically brilliant, realistic, yet polished aesthetic": "vast, realistic landscapes dotted with flora and architecture" and "satisfying" explosions. He also noted the high hardware requirements and performance cost needed to run the game on best graphics quality.
Team Apache is an intricate video game characterized by its focus on the principles of command, tactics, and battlefield authenticity. The player assumes a managerial role, supervising unit morale, supply logistics, maintenance procedures, and strategic planning undertaken prior to mission deployment.
2D cockpit view. The game also features a 3D cockpit with a Voodoo or a Voodoo Rush card. [2] This is an simulation game for PC where the player is a pilot of an AH-64D Apache Longbow helicopter [3]. A fully dynamic campaign engine is used to create challenging missions and a random mission generator can be used to create a wide variety of ...
Realistic tactics such as nap-of-the-earth flight and 'pop-up' attacks can be employed on account of the reasonably detailed terrain. Planning is often an important part of the game: fuel consumption is unrealistically high (to adjust for a limited game world), and the player can rarely lift off with full fuel and the best weapons loaded.