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  2. Ubisoft Connect - Wikipedia

    en.wikipedia.org/wiki/Ubisoft_Connect

    Ubisoft Connect (formerly Ubisoft Game Launcher and later Uplay) is a digital distribution, digital rights management, multiplayer and communications service developed by Massive Entertainment to provide an experience similar to the achievements/trophies offered by various other game companies. The service is provided across various platforms.

  3. Always-on DRM - Wikipedia

    en.wikipedia.org/wiki/Always-on_DRM

    Ubisoft's first titles requiring an always-on connection were Silent Hunter 5: Battle of the Atlantic and Assassin's Creed II, of which the former had reportedly been cracked as of the first day of the game's release. [11] Assassin's Creed II was later cracked on the day of its release in Japan.

  4. Find and remove unusual activity on your AOL account

    help.aol.com/articles/find-and-remove-unusual...

    Depending on how you access your account, there can be up to 3 sections. If you see something you don't recognize, click Sign out or Remove next to it, then immediately change your password. • Recent activity - Devices or browsers that recently signed in. • Apps connected to your account - Apps you've given permission to access your info.

  5. Ubisoft - Wikipedia

    en.wikipedia.org/wiki/Ubisoft

    Ubisoft Connect, formerly Uplay, is a digital distribution, digital rights management, multiplayer and communications service for PC created by Ubisoft. First launched alongside Assassin's Creed II as a rewards program to earn points towards in-game content for completing achievements within Ubisoft, it expanded into a desktop client and ...

  6. Silent Hunter 5: Battle of the Atlantic - Wikipedia

    en.wikipedia.org/wiki/Silent_Hunter_5:_Battle_of...

    The scheme quickly came under fire after a denial-of-service attack on Ubisoft's DRM servers in early March, 2010, rendered Silent Hunter 5 and Assassin's Creed II unplayable for several days. [13] The always-on requirement was quietly lifted towards the end of 2010, being changed to a single validation on game launch. [14]

  7. Battle.net - Wikipedia

    en.wikipedia.org/wiki/Battle.net

    Players could connect to the service, talk with other gamers and join multiplayer games of Diablo. Besides user account data, no game data was stored on the Battle.net servers. When a player connected to a game, they would be connecting directly to the other players in the game. No data was sent through the Battle.net servers.

  8. Green Man Gaming - Wikipedia

    en.wikipedia.org/wiki/Green_Man_Gaming

    In 2015, Green Man Gaming responded to accusations of unauthorized keys being sold on the Store. The majority of keys come directly from publishers, with the occasional need to offer keys for games from publishers that are unable to provide them directly due to commercial restrictions.

  9. The Settlers 7: Paths to a Kingdom - Wikipedia

    en.wikipedia.org/wiki/The_Settlers_7:_Paths_to_a...

    Although intermittent for most players, some were unable to play the game at all up to April 5. Even users who were able to play reported network-related crashes and hanging. Ubisoft's initial response was a generic "contact support" message and a short list of troubleshooting tips posted on their official forums. [89]