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String functions are used in computer programming languages to manipulate a string or query information about a string (some do both).. Most programming languages that have a string datatype will have some string functions although there may be other low-level ways within each language to handle strings directly.
The DFA can be constructed explicitly and then run on the resulting input string one symbol at a time. Constructing the DFA for a regular expression of size m has the time and memory cost of O(2 m), but it can be run on a string of size n in time O(n). Note that the size of the expression is the size after abbreviations, such as numeric ...
In computer science, the longest repeated substring problem is the problem of finding the longest substring of a string that occurs at least twice. This problem can be solved in linear time and space Θ ( n ) {\displaystyle \Theta (n)} by building a suffix tree for the string (with a special end-of-string symbol like '$' appended), and finding ...
If the tree is traversed from the bottom up with a bit vector telling which strings are seen below each node, the k-common substring problem can be solved in () time. If the suffix tree is prepared for constant time lowest common ancestor retrieval, it can be solved in () time. [2]
string" is a substring of "substring" In formal language theory and computer science, a substring is a contiguous sequence of characters within a string. [citation needed] For instance, "the best of" is a substring of "It was the best of times". In contrast, "Itwastimes" is a subsequence of "It was the best of times", but not a substring.
A description of Manacher’s algorithm for finding the longest palindromic substring in linear time. Akalin, Fred (2007-11-28), Finding the longest palindromic substring in linear time. An explanation and Python implementation of Manacher's linear-time algorithm. Jeuring, Johan (2007–2010), Palindromes. Haskell implementation of Jeuring's ...
The bitap algorithm (also known as the shift-or, shift-and or Baeza-Yates-Gonnet algorithm) is an approximate string matching algorithm. The algorithm tells whether a given text contains a substring which is "approximately equal" to a given pattern, where approximate equality is defined in terms of Levenshtein distance – if the substring and pattern are within a given distance k of each ...
[1] It is a simplification of the Boyer–Moore string-search algorithm which is related to the Knuth–Morris–Pratt algorithm. The algorithm trades space for time in order to obtain an average-case complexity of O(n) on random text, although it has O(nm) in the worst case, where the length of the pattern is m and the length of the search ...