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It concerns sequences of integers in which each term is obtained from the previous term as follows: if a term is even, the next term is one half of it. If a term is odd, the next term is 3 times the previous term plus 1. The conjecture is that these sequences always reach 1, no matter which positive integer is chosen to start the sequence.
Yuri Matiyasevich was able to show that the Fibonacci numbers can be defined by a Diophantine equation, which led to his solving Hilbert's tenth problem. [69] The Fibonacci numbers are also an example of a complete sequence. This means that every positive integer can be written as a sum of Fibonacci numbers, where any one number is used once at ...
Juggler sequences can reach very large values before descending to 1. For example, the juggler sequence starting at a 0 = 37 reaches a maximum value of 24906114455136. Harry J. Smith has determined that the juggler sequence starting at a 0 = 48443 reaches a maximum value at a 60 with 972,463 digits, before reaching 1 at a 157.
In mathematics, the Skolem problem is the problem of determining whether the values of a constant-recursive sequence include the number zero. The problem can be formulated for recurrences over different types of numbers, including integers, rational numbers, and algebraic numbers. It is not known whether there exists an algorithm that can solve ...
Recamán's sequence: 0, 1, 3, 6, 2, 7, 13, 20, 12, 21, 11, 22, 10, 23, 9, 24, 8, 25, 43, 62, ... "subtract if possible, otherwise add": a(0) = 0; for n > 0, a(n) = a(n − 1) − n if that number is positive and not already in the sequence, otherwise a(n) = a(n − 1) + n, whether or not that number is already in the sequence. A005132: Look-and ...
There are 92 solutions. The problem was first posed in the mid-19th century. In the modern era, it is often used as an example problem for various computer programming techniques. The eight queens puzzle is a special case of the more general n queens problem of placing n non-attacking queens on an n×n chessboard.
The Wason selection task (or four-card problem) is a logic puzzle devised by Peter Cathcart Wason in 1966. [1] [2] [3] It is one of the most famous tasks in the study of deductive reasoning. [4] An example of the puzzle is: You are shown a set of four cards placed on a table, each of which has a number on one side and a color on the other.
For instance, the sequence 5, 7, 9, 11, 13, 15, . . . is an arithmetic progression with a common difference of 2. If the initial term of an arithmetic progression is a 1 {\displaystyle a_{1}} and the common difference of successive members is d {\displaystyle d} , then the n {\displaystyle n} -th term of the sequence ( a n {\displaystyle a_{n ...
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